![]() ![]() ![]() Also, best shots are those you’re hitting multiple targets so try to “rotate” around an enemy to have other ones in your line of fire, too. Be patient and let your targets get very close before pulling the trigger. Kill per ammo is quite good too and it’s knockback is some kind of stasis replacement because it gets you some time to check your flanks or kill/stun other targets that are more important. Force Gun saves you from getting hit a lot because of its incredible knockback at close distances and even interrupts of targets shooting at you from far distance. I think the best combination for this game mode is Force Gun and Plasma Cutter. Ideally one for multi target and one for single target. It’s recommend to focus on two weapons max. It’s intendet to gather enemies or block them for a while to pay some time but for me it’s primary fire did the same thing with less ammo consumption. Nodes to improve the Gravity Well of the Force Gun are quite useless, at least this alt fire had no use for me 99% of the time. Good upgrades nodes such as the damage over time effect of the plasma cutter. ![]() Some players may need more weapon damage, others more stasis upgrades).ģ. Suit HP and Stasis improvement nodes (Weapon and Suit upgrades a nearly equal so don’t wait upgrading one after maxxing out the other, try to keep a balance that suits your gameplay. In case you lose more than 2 Health-Bars I would recommend to reload and try this section again because money is better invested in power nodes than medpacks.Ģ. ![]() Dead Space Impossible mode is quite easy and you should take max damage equal to 2 Health-Bars per fight with more than 2 or 3 enemies (Bosses excluded). With a recent savegame you can just reload in case a section didn’t went as well as it should. ![]()
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